About

I’m Carl, a Lebanese-American game designer with 7+ years of experience in Live Operations, Product Management, UX Design, and gamification. I enjoy using game design fundamentals to create solutions for retention and conversion. My best asset is my ability to quickly find the fun in complex products and design innovative gameplay systems that solve multiple business and customer problems at once.

Outside of my work, I enjoy illustrating, boxing, hiking, Lego-building, photography and discovering new burger joints. My favorite games include The Legend of Zelda: Ocarina of Time, Rayman Origins, Shadow of the Colossus, Resident Evil 4, and Telltale’s The Walking Dead.

Get in touch if you're looking for someone who will drive your games and teams forward in ways you haven't thought possible.